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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>diamondTearz - Latest Comments</title><link>http://diamondtearz.disqus.com/</link><description>Unity 3D, Flash, Flex and iPhone Blog</description><atom:link href="https://diamondtearz.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 27 Nov 2009 20:30:41 -0000</lastBuildDate><item><title>Re: Spokeo- This is creepy- All of your internet actions in one page- Big Brother</title><link>http://diamondtearz.org/blog/2008/03/17/spokeo-this-is-creepy-all-of-your-internet-actions-in-one-page-big-brother/#comment-24212332</link><description>&lt;p&gt;Just Google your own email address. And you'll see that Spokeo has info on you. BUT CHECK THIS OUT. I've had an email address for over a couple years that ends in .yahoo.co.uk, and Spokeo has nothing on me with that email. Is it because it is &lt;a href="http://co.uk?" rel="nofollow noopener" target="_blank" title="co.uk?"&gt;co.uk?&lt;/a&gt; By the way, I live in America; just have that email. This is for anyone thinking they'd like to avoid Spokeo. Hope it works.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">lynnann</dc:creator><pubDate>Fri, 27 Nov 2009 20:30:41 -0000</pubDate></item><item><title>Re: Head First Python?  Nope!  Head First Programming&amp;#8230;with Python</title><link>http://diamondtearz.org/head-python-nope-head-programmingwith-python/#comment-23863042</link><description>&lt;p&gt;This is awesome! Thanks for bringing this to my attention, diamondTearz! I've been trying to learn Python myself lately, and so far, I'm lovin' it! (Oops, that's Micky D's motto. :P)&lt;/p&gt;&lt;p&gt;It's a great language, very easy to get started with, and has many uses beyond what I originally thought possible. I've even decided to use Python to start my first video game project! :D&lt;/p&gt;&lt;p&gt;I'm using several books on Python 2.6. As you mentioned, I was afraid to learning the newer version since it isn't accepted by the majority just yet. I'll certainly be picking up this book though, so I can get the best of both worlds! :)&lt;/p&gt;&lt;p&gt;Thanks again!&lt;br&gt;~ Robert B. Healy III&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">HHQ</dc:creator><pubDate>Mon, 23 Nov 2009 05:24:04 -0000</pubDate></item><item><title>Re: Unity Game Development Essentials is here. Now Read the F***ing Manual</title><link>http://diamondtearz.org/unity-game-development-essentials-unity-book-sets-bar-high/#comment-23528792</link><description>&lt;p&gt;dude your link to "&lt;a href="http://learnunity3d.com" rel="nofollow noopener" target="_blank" title="learnunity3d.com"&gt;learnunity3d.com&lt;/a&gt;" goes to &lt;a href="http://diamondtearz.org/unity-game-development-essentials-unity-book-sets-bar-high/learnunity3d.com" rel="nofollow noopener" target="_blank" title="http://diamondtearz.org/unity-game-development-essentials-unity-book-sets-bar-high/learnunity3d.com"&gt;http://diamondtearz.org/uni...&lt;/a&gt; - its broken...&lt;/p&gt;&lt;p&gt;how much is unity 3d to buy anyway?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">woodyh</dc:creator><pubDate>Thu, 19 Nov 2009 08:43:47 -0000</pubDate></item><item><title>Re: Yahoo Pipes: Legos for the web.  Syndication for your sanity</title><link>http://diamondtearz.org/yahoo-pipes-legos-web-syndication-sanity/#comment-23354122</link><description>&lt;p&gt;If you like Yahoo Pipes, you'll really dig YQL. It turns the entire web into one large reusable database for your mashup pleasure - run by the same folks as Pipes as well.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">triptych</dc:creator><pubDate>Tue, 17 Nov 2009 10:59:43 -0000</pubDate></item><item><title>Re: Mind Controlled Software Continues to Evolve- Watch out Wii!</title><link>http://diamondtearz.org/blog/2009/01/07/mind-controlled-software-continues-to-evolve-watch-out-wii/#comment-22963045</link><description>&lt;p&gt;Cool Gadget. Look fantastic&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MindFlex_Geek</dc:creator><pubDate>Fri, 13 Nov 2009 21:09:06 -0000</pubDate></item><item><title>Re: What is Reddit and why should an Indie Developer care?</title><link>http://diamondtearz.org/reddit-indie-developer-care/#comment-22823736</link><description>&lt;p&gt;Glad you enjoy it.  Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mani Saint-Victor</dc:creator><pubDate>Thu, 12 Nov 2009 09:59:34 -0000</pubDate></item><item><title>Re: What is Reddit and why should an Indie Developer care?</title><link>http://diamondtearz.org/reddit-indie-developer-care/#comment-22816389</link><description>&lt;p&gt;Thanks for your efforts, the unity subreddit is thoroughly enjoyed here :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">hightree</dc:creator><pubDate>Thu, 12 Nov 2009 06:32:45 -0000</pubDate></item><item><title>Re: Exploring the ActionScript Physics Engine in Flex</title><link>http://diamondtearz.org/blog/2008/06/03/exploring-the-actionscript-physics-engine-in-flex/#comment-22025309</link><description>&lt;p&gt;Good post nice technical stuff...&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.ixtentia.com/" rel="nofollow noopener" target="_blank" title="http://www.ixtentia.com/"&gt;http://www.ixtentia.com/&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jane bush</dc:creator><pubDate>Fri, 06 Nov 2009 05:39:42 -0000</pubDate></item><item><title>Re: Unity3D vs Flash Or Not- Blogosphere Roundup</title><link>http://diamondtearz.org/blog/2008/12/28/unity3d-vs-flash-or-not/#comment-21939988</link><description>&lt;p&gt;Since I don't use Flash to develop games, I don't see Unity and Flash as head-to-head competitors. Director is a different story though and that's where Adobe should be worried especially now that Unity offers a free version.&lt;/p&gt;&lt;p&gt;Flash can do so many things that Unity can't - websites, banner ads, desktop applications, etc. - things Unity wasn't designed to do. I can however see where Flash is in jeopardy of losing some development/play time to Unity. I know I'm spending more time in Unity than Flash lately - it's just so much fun.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stuart Walsh</dc:creator><pubDate>Thu, 05 Nov 2009 10:04:57 -0000</pubDate></item><item><title>Re: Yahoo Pipes: Legos for the web.  Syndication for your sanity</title><link>http://diamondtearz.org/yahoo-pipes-legos-web-syndication-sanity/#comment-21757445</link><description>&lt;p&gt;Yahoo Pipes are great for mashUps.  Thanks for the article! I personally love Yahoo Pipes here is some of my pipes if you want examples to learn from &lt;a href="http://pipes.yahoo.com/seacloud9" rel="nofollow noopener" target="_blank" title="http://pipes.yahoo.com/seacloud9"&gt;http://pipes.yahoo.com/seac...&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Articles I wrote with example code for download:&lt;br&gt;ActionScript&lt;br&gt;&lt;a href="http://i-create.org/2009/07/19/yahoo-pipes-rss-json-actionscript-revisited/" rel="nofollow noopener" target="_blank" title="http://i-create.org/2009/07/19/yahoo-pipes-rss-json-actionscript-revisited/"&gt;http://i-create.org/2009/07...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Silverlight&lt;br&gt;&lt;a href="http://i-create.org/2009/05/25/fun-with-yahoo-pipes-json-c-actionscript3/" rel="nofollow noopener" target="_blank" title="http://i-create.org/2009/05/25/fun-with-yahoo-pipes-json-c-actionscript3/"&gt;http://i-create.org/2009/05...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">seacloud9</dc:creator><pubDate>Tue, 03 Nov 2009 08:59:38 -0000</pubDate></item><item><title>Re: Top 13 Articles at diamondTearz for July 2009</title><link>http://diamondtearz.org/top-13-articles-diamondtearz-july-2009/#comment-16023479</link><description>&lt;p&gt;thanks very&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sesli Sohbet</dc:creator><pubDate>Sat, 05 Sep 2009 11:27:28 -0000</pubDate></item><item><title>Re: iTorque Serves up First iPhone  Multi-Player FPS</title><link>http://diamondtearz.org/blog/iphone/itorque-serves-up-first-iphone-multi-player-fps/#comment-15779003</link><description>&lt;p&gt;thanks very!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sesli Sohbet</dc:creator><pubDate>Wed, 02 Sep 2009 14:56:53 -0000</pubDate></item><item><title>Re: The Unity 3D Game Engine Running at the iDome in Chapel Hill</title><link>http://diamondtearz.org/blog/unity3d/the-unity-3d-game-engine-running-at-the-idome-in-chapel-hill/#comment-15777940</link><description>&lt;p&gt;thanks very&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sesli Sohbet</dc:creator><pubDate>Wed, 02 Sep 2009 14:51:59 -0000</pubDate></item><item><title>Re: Halo 3 Sales Topped by Wii Fit!!  That&amp;#8217;s a Lot to Process on a Saturday Morning</title><link>http://diamondtearz.org/blog/gaming/halo-3-sales-topped-by-wii-fit-thats-a-lot-to-process-on-a-saturday-morning/#comment-15737095</link><description>&lt;p&gt;Thats amazing because in January 2008 NPD reported Halo 3 had sold 8.1 million copies already, did Bungie buy back 2 million or something?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">wiimaster</dc:creator><pubDate>Tue, 01 Sep 2009 18:15:13 -0000</pubDate></item><item><title>Re: Things to watch for when Porting from PureMVC to PureMVC multicore</title><link>http://diamondtearz.org/blog/featured/things-to-watch-for-when-porting-from-puremvc-to-puremvc-multicore/#comment-15704717</link><description>&lt;p&gt;Thanks -Updating.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mani Saint-Victor</dc:creator><pubDate>Tue, 01 Sep 2009 09:34:08 -0000</pubDate></item><item><title>Re: Mind Controlled Software Continues to Evolve- Watch out Wii!</title><link>http://diamondtearz.org/blog/2009/01/07/mind-controlled-software-continues-to-evolve-watch-out-wii/#comment-15596580</link><description>&lt;p&gt;this is amazing !&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Psp Homebrew Games</dc:creator><pubDate>Sun, 30 Aug 2009 13:00:01 -0000</pubDate></item><item><title>Re: Channel.Connect.Failed error NetConnection.Call.BadVersion  I hate you</title><link>http://diamondtearz.org/blog/flex-20/channelconnectfailed-error-netconnectioncallbadversion-i-hate-you/#comment-15541462</link><description>&lt;p&gt;I get the NetConnection.Call.BadVersion: error. But only when I create an AIR application from a working Flex web application. In my Flex web application I use ColdFusion to communicate with a sql database. It works perfectly, but when I create the same application as an AIR app I get the NetConnection error. Does anyone know what is going on there?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">malindab</dc:creator><pubDate>Fri, 28 Aug 2009 15:50:04 -0000</pubDate></item><item><title>Re: 7 Things to do while avoiding Objective C on the iPhone and where to go when you give in</title><link>http://diamondtearz.org/blog/2009/04/28/7-things-to-do-while-avoiding-objective-c-on-the-iphone-and-where-to-go-when-you-give-in/#comment-15447264</link><description>&lt;p&gt;You forgot to mention MonoTouch, where you can code using C#&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.mono-project.com/MonoTouch" rel="nofollow noopener" target="_blank" title="http://www.mono-project.com/MonoTouch"&gt;http://www.mono-project.com...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rodrigo Kumpera</dc:creator><pubDate>Wed, 26 Aug 2009 21:18:16 -0000</pubDate></item><item><title>Re: 7 Things to do while avoiding Objective C on the iPhone and where to go when you give in</title><link>http://diamondtearz.org/blog/2009/04/28/7-things-to-do-while-avoiding-objective-c-on-the-iphone-and-where-to-go-when-you-give-in/#comment-15437827</link><description>&lt;p&gt;There's some chap writing an iPhone app using Scheme: &lt;a href="http://jlongster.com/software/scheme-iphone-example/" rel="nofollow noopener" target="_blank" title="http://jlongster.com/software/scheme-iphone-example/"&gt;http://jlongster.com/softwa...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">anonymous</dc:creator><pubDate>Wed, 26 Aug 2009 16:44:38 -0000</pubDate></item><item><title>Re: Channel.Connect.Failed error NetConnection.Call.BadVersion  I hate you</title><link>http://diamondtearz.org/blog/flex-20/channelconnectfailed-error-netconnectioncallbadversion-i-hate-you/#comment-15220073</link><description>&lt;p&gt;How do you do with this? My flex window have being waiting to be opened for hours...ba, anyway, do tipical friday stuff. See you around.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Diego Alberto Bernal Pabón</dc:creator><pubDate>Fri, 21 Aug 2009 23:03:12 -0000</pubDate></item><item><title>Re: Unity3D vs Flash Or Not- Blogosphere Roundup</title><link>http://diamondtearz.org/blog/2008/12/28/unity3d-vs-flash-or-not/#comment-15201538</link><description>&lt;p&gt;I don't know, but still I have confidence in Flash developments. I like games, in particular, I use &lt;a href="http://www.ponged.com" rel="nofollow noopener" target="_blank" title="www.ponged.com"&gt;www.ponged.com&lt;/a&gt; to play with the kids.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">lukealexander</dc:creator><pubDate>Fri, 21 Aug 2009 13:41:51 -0000</pubDate></item><item><title>Re: Appcelerator Titanium Mobile and PhoneGap For the iPhone</title><link>http://diamondtearz.org/blog/iphone/appcelerator-titanium-mobile-and-phonegap-for-the-iphone-4-2-2-2-3/#comment-15180287</link><description>&lt;p&gt;Great. Amazing Stuff. Looks like the Appcelerator Titanium is still in Beta. But great resource and worth reading.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Venkatesh</dc:creator><pubDate>Fri, 21 Aug 2009 00:39:13 -0000</pubDate></item><item><title>Re: Flixel Actionscript Game Engine</title><link>http://diamondtearz.org/blog/flash-platform/flixel-actionscript-game-engine/#comment-15101137</link><description>&lt;p&gt;Yeah the tilesheet manager has the collision code. I don't even want to use their tilesheet manager I've got my own. It looks overly complicated so I'll just roll my own for now.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">enzogames</dc:creator><pubDate>Wed, 19 Aug 2009 19:24:39 -0000</pubDate></item><item><title>Re: V3D Flash 10-based 3D Engine News Blast</title><link>http://diamondtearz.org/blog/flash/v3d-flash-10-based-3d-engine-news-blast/#comment-14779526</link><description>&lt;p&gt;Watch this too &lt;a href="http://www.icesflash.com/SimpleTest.html" rel="nofollow noopener" target="_blank" title="http://www.icesflash.com/SimpleTest.html"&gt;http://www.icesflash.com/Si...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mikuncoro</dc:creator><pubDate>Thu, 13 Aug 2009 10:00:18 -0000</pubDate></item><item><title>Re: Whoah-Again! 200 Free Game Sounds from Unity Tutorials</title><link>http://diamondtearz.org/blog/2009/04/13/whoah-again-200-free-game-sounds-from-unity-tutorials/#comment-14430770</link><description>&lt;p&gt;Those sounds aren't actually royalty-free :(&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Donald Nguyen</dc:creator><pubDate>Fri, 07 Aug 2009 10:00:39 -0000</pubDate></item></channel></rss>